06.04.2026
Events: Easter Event - Spring Eggventure
01.05.2026
Dev Diary II - Stabilizing the Core
28.05.2026
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Patchnotes (BETA) 1.0.8
Added a global dungeon message (small notification shown when a dungeon is completed).
Added a new Empire Ring that allows free teleportation to Map1 of all Empires.
Added a new chest obtainable through fishing. The required key can also drop from any type of monster.
Pickaxe and Fishing Rod now feature an additional upgrade system. The required Scroll of Mastery can be crafted at the Blacksmith.
Gaya Mount can now receive additional bonuses, similar to Item Shop mounts.
Pets evolve into a Hero appearance at Level 81.
Added missing information to the Wiki (Fishing Chest & Holy Sword).
Added a completely new Battle Pass system to boost early game progression (preview coming soon).
Added an extended taskbar with buttons for all accessible systems and UIs to improve usability.
Added remaining count display in tooltips for multi use items (Warp Ring).
Added daily Guild missions.
Added more national flags as character selection options.
Reworked Affect Shower for better visibility and effect tracking (preview coming soon).
Reworked Monster Target Info for improved visuals (preview coming soon).
Reworked the Fishing system and made it more beginner friendly (success rate increased from 21% to 30%).
Reworked Jungle Ruins by shortening some stages and reducing monster count.
Reworked Leadership tooltip for clearer explanation.
Reworked several key names in the Keyboard Options tab.
Reworked costume potion icons for improved visibility.
Added a movement speed cap (stacking multiple movement speed potions is no longer possible).
Increased success chance of Mount Bonus Adders.
Adjusted Mount Bonus Adder and Switcher drop rates.
Set Gaya Mount duration to 14 days.
Adjusted item prices in the Gaya Shop.
Extended Young Hero Weapons up to Level 40 and rebalanced their stats.
Rebalanced the Horse system (higher cooldown, higher success chance).
Reordered and cleaned up monster drops in Target Info and Wiki.
Slightly reduced equipment drop rates to improve Yang stability.
Red Forest: Bracelet and Earring drops reduced from +5/+6 to +3/+4.
Red Forest: Increased monster health and damage.
Removed low tier +5/+6 equipment from alternative monster drops for high level players.
Adjusted several PvP and PvE bonuses for overall balance.
Adjusted general quests (Mission Books, side quests, main quests, hunting quests) for localization and visual clarity.
Added irremovable status to essential unique items (DD, EXP Ring, Potion of Wisdom, etc.).
The skill Ghost of Flame now targets the selected player within range.
Adjusted Great Ice Witch health and regeneration.
Removed minimum damage display from the Dungeon Wiki.
Reorganized Wiki drops and Target Board.
Pet System companions now require Item EXP, matching official behavior.
Adjusted all bosses; added a small chance for a second boss to spawn at another location.
Slightly increased Metin Stone spawns on the following maps: Map1, Orc Valley, Desert, Hwang Temple, Mount Sohan, Doyyumhwan.
Renewed Biology minimap button for better visibility.
Removed Auto Hunt system following a community vote.
Slightly increased Blessing Marble success chance.
Adjusted Switchbot speed.
Fixed Cube not closing automatically when out of range.
Fixed character creation failing due to duplicate player names.
Fixed language flags not displaying correctly in the Team List.
Fixed EXP display in the Wiki (no longer shown as a bottle).
Fixed an issue where pet eggs could not be opened correctly.
Fixed fish not dropping Fish Bones or Clams.
Fixed an issue preventing Mission Books from being used.
Fixed Screenshot hotkey (now usable via F12).
Fixed Guild building prices and display issues.
Fixed sash effects not being attached correctly to characters.
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